Udemy – Beginner’s Guide to AI (Unity 6 Compatible)

Published:

Description

Beginner’s Guide to AI (Unity 6 Compatible) introduces the core artificial intelligence techniques used to create believable character behavior in modern video games. Taught by Penny de Byl, an experienced game developer and AI author, this training focuses on practical, hands-on workshops using Unity and C#.

Learners explore how non-player characters (NPCs) move, think, and react in dynamic game environments. The course starts with vector mathematics for movement, then progresses through waypoint systems, graph theory, A* pathfinding, navigation meshes, crowd simulation, and autonomous agents. Decision-making techniques such as finite state machines and behavior trees are explained and implemented step by step. By the end, learners gain a strong foundation in game AI suitable for Unity 6 projects.


What You’ll Learn

  • Design and program NPC behaviors using C# in Unity
  • Apply artificial intelligence techniques in game development
  • Implement navigation systems including waypoints, navmeshes, and pathfinding
  • Use graph theory and A* algorithms for AI movement
  • Build decision-making systems with finite state machines and behavior trees
  • Create realistic crowd, vehicle, and agent simulations

Who This Is For

  • Game developers interested in AI-driven character behavior
  • Unity users who want to understand AI in games
  • Programmers exploring artificial intelligence in interactive environments

Specifications

Publisher: Udemy
Instructor: Penny de Byl, Penny Holistic3D
Language: English
Level: Beginner
Lectures: 187
Duration: 30 hours and 25 minutes


Prerequisites

  • Familiarity with C#
  • Basic experience using the Unity game engine

File Size: 19.7 GB

LEAVE A REPLY

Please enter your comment!
Please enter your name here

Related

Recently Added